This year’s Intel Extreme Masters event in Katowice showcased a major influx in physical attendance, with over 173k people turning up and an increase to online viewing and overall reach. Some of the best teams in the world, went toe to toe in the Spodek Arena, competing for a prize pool of $650,000 in Starcraft II, Counter-Strike: Global Offensive and League of Legends.
Michal Blicharz, vice president of Pro Gaming at ESL said:
“I cannot believe the event in Katowice is five years old already, and every time it’s bigger and more amazing”.
“We’re humbled and proud to be able to come back to this audience every year and share this wonderful experience with everyone”
On top of the great results and feedback, the event also earned being the most broadcasted event in ESL’s history, reaching 55 million fans across the globe.
This marks yet another addition to the validity of eSport growth and the exceptional numbers that we’re seeing, as the industry as a whole boosts and booms are a very attractive rate and we’re very glad to be involved and part of the leading charge to support eSport and fans!